October 2011
1 post
Busco consultor UX/IA
Busco a alguien que me ayude porque estoy desbordado de proyectos (todos super interesantes!).
Se trata de ayudarme en mi día a día haciendo:
- Arquitectura de información - Diseño de la interacción - Wirefames y prototipado - Toma de requisitos con clientes - Presentaciones - Test de usabilidad Busco alguien con cierta experiencia en estas áreas pero sobretodo motivado por aprender rápido y...
July 2011
2 posts
May 2011
2 posts
My students at Idat went totally crazy…
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Like them.
February 2011
3 posts
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A portal like Yahoo in China looks like this...
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January 2011
1 post
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Quejas al diseño industrial minimalista
A menudo escucho quejas a la usabilidad de productos digitales pero en cambio creo que la gente se queja muy poco de los productos físicos.
En una semana he leído dos buenas:
El lavaplatos de 37 signals
Y el grifo de Jesus Encinar
PD: de todas formas Jesus podría dedicar su tiempo a arreglar su casa antes de ponerse a fotografiar grifos en lavabos ;-)
December 2010
7 posts
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Google Maps & Label Readability (reblog)
41latitude:
Why Do Google Maps’s City Labels Seem Much More “Readable” Than Those of Its Competitors?
For months, I’ve been trying to figure out why Google Maps’s city labels seem so much more readable than the labels on other mapping sites.
To me, Google’s labels seem to “pop” much more than the other sites’ labels. Major cities also seem to stand out much more. [1] And whenever you’re...
A/B Testings
A/B testings are the big hype right now.
A top well known Silicon Valley investor a few days ago put A/B Testing firm Optimizely on the cusp of his startup watch.
Today I read that the Huffington Post is A/B testing their headlines and it is almost presented as the most disruptive journalist practice ever.
I’m happy that something related to user experience is getting so much attention...
Progressive interaction (draft)
This post is about a way of designing interfaces that I have been teaching and practicing for some years now but I’ve never formalized in any support. So after years of collecting examples and discussing about it, here I am trying to clarify my mind. This post will be a draft until I get to the exact point. I’m not even sure of the name of the thing…
What’s...
November 2010
4 posts
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October 2010
5 posts
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¿Cómo montar un laboratorio de usabilidad?
En IDATbcn vamos a montar un “laboratorio de usabilidad” para dar soporte a proyectos de investigación y para iniciativas profesionales.
Como nos gusta enseñar haciendo y hacer enseñando, hemos montado este taller.
¿Quién se apunta?
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The perfect compose-email layout
Ok, as my students often remind me it is easier to criticize than to design. So here comes another pretentious post (from the series The perfect…) regarding my rant on the “send email” interfaces
Notes:
1. Black rectangles should become clearly identifiable buttons.
2. When you click “to…” you get CC and BCC options.
3. When you click...
September 2010
7 posts
2 tags
Trash compactor
Another simple solution for a universal domestic problem. As usual, the inventor explains that he first design this product for his personal “selfish” use. That’s the way it goes…
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The perfect login layout
When struggling with space to fit a login module I normally get back to this layout. This optimization follow a very important rule: design for use/content. It also optimizes pixel use.
Question: Why are there so many passwords fields that display tens of characters? Who will ever pick a password that long? Why are there so many email fields that only display a miserable dozen of characters?
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July 2010
3 posts
We’ll increasingly be defined by what we say no to.
– Paul Graham
June 2010
4 posts
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May 2010
3 posts
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April 2010
2 posts
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March 2010
1 post
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February 2010
2 posts
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January 2010
2 posts
The hardest part about making good software that ships on time is knowing what...
– You can always do less by David Heinemeier Hansson
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December 2009
4 posts
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How did you get the idea for YouTube?
“Everyone must know this story by...
– Chad Hurley
So many successful digital products design follow the same pattern: the “inventor” is a frustrated user that takes simplicity seriously and therefore take good design decisions. Those that hurt but help.